PM3.6 - Game & Watch - Subroutine - 0x1785c
            - ModelChanger { reference: 0, switch_index: 5, bone_group_index: 3 }
- if ((LongtermAccessFloat (0x13) GreaterThanOrEqual scalar(3))) - ModelChanger { reference: 0, switch_index: 6, bone_group_index: 3 }
 
- else- if ((LongtermAccessFloat (0x13) GreaterThanOrEqual scalar(2))) - ModelChanger { reference: 0, switch_index: 6, bone_group_index: 2 }
 
- else- if ((LongtermAccessFloat (0x13) GreaterThanOrEqual scalar(1))) - ModelChanger { reference: 0, switch_index: 6, bone_group_index: 1 }
 
- else- ModelChanger { reference: 0, switch_index: 6, bone_group_index: 0 }